Last week, Rockstar launched on computers and consoles Grand Theft Auto: The Trilogy – The Definitive Edition, a compilation that brings together remastered versions of GTA III, GTA: Vice City and GTA San Andreas. Problem, the launch was catastrophic, between a disappointing graphics rendering and many bugs, especially on Switch.
Rockstar has just published a press release this weekend to take stock, and the studio begins by apologizing for the quality of this compilation, which was not launched “in a condition that meets (their) own quality standards or the standards that (their) fans expect”. The developers will therefore work to correct these problems, in the three games., to achieve a satisfactory level of quality. The first one Title Update will be published in a few days, Rockstar will talk about it again when it is launched and it will concern all versions (PC, Playstation, Xbox and Switch).
Secondly, the studio mentions that members of the development team are being harassed on social networks and asks fans to “Kindly maintain a respectful and civil discourse”, which will undoubtedly avoid a little additional and unnecessary pressure on the developers.
At last, Rockstar announces thathe will put the classic versions of Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas back on his PC platform. All players who have bought or will buy Grand Theft Auto: The Trilogy – The Definitive Edition on the Rockstar Store before June 30, 2022 will even be able to retrieve these old-fashioned versions for free. Then again, the studio says it will keep fans updated when the games return.
Rockstar is therefore determined to correct the situation, let’s hope that the first patch expected in the coming days already manages to improve the experience to make it playable. As a reminder, Grand Theft Auto: The Trilogy – The Definitive Edition will be released in physical version on December 7th, you can pre-order it for € 49.99 on Amazon.
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Writer – Tester